Stats/Mods/Attributes

The mods/stats of Age of Wonders characters are rather basic to understand, but to those who wish to know them fully... here's the INFO! And you can max these stats with ITEMS to, and I think just having the items on is completely the same as having 10 mods placed in from level gains also.
Accuracy- A character's
chance to hit an opponent! Max up to 10.
Defense- Defense, very
important, it's ability to take damage and it's ability to dodge! Max up to 10.
Damage- DAMAGE... important
too, Karaghs... heh. DAMAGE is the sheer brutal POWER of the attack you hit an
opponent with, IF IT LANDS. Max up to 10.
Resistance- Your ability to
deflect and deal with magic damage, the more you have, the less magic damage you
have done to you. Max up to 10.
Health- Health, goes up to
30... VERY NICE to have a lot of health for emergency, I always have heroes that
are like at 25 health.
Movement- Movement can be in
mountain climbing, swimming, and just plain walking. It's the amount of steps
your opponent can make per turn. Max up to 50.
Upkeep- The most annoying
attribute in AGE OF WONDERS, to have a unit you need to pay it's upkeep EVERY
DAY which is SO GOD DARN IRRITATING for your money flow. Should have been every
WEEK, not EVERY DAY. Max up to an incredibly annoying 50.
Morale- Morale is important
as long as it's OKAY or Good... High does nothing really, just shows they are
happy. Anything lower than Okay such as POOR will be -1 def, -1 res, and
TERRIBLE will be -2 def, -2 res.