Stats/Mods/Attributes

The mods/stats of Age of Wonders characters are rather basic to understand, but to those who wish to know them fully... here's the INFO! And you can max these stats with ITEMS to, and I think just having the items on is completely the same as having 10 mods placed in from level gains also.

Accuracy- A character's chance to hit an opponent! Max up to 10.

Defense-  Defense, very important, it's ability to take damage and it's ability to dodge! Max up to 10.

Damage- DAMAGE... important too, Karaghs... heh. DAMAGE is the sheer brutal POWER of the attack you hit an opponent with, IF IT LANDS. Max up to 10.

Resistance- Your ability to deflect and deal with magic damage, the more you have, the less magic damage you have done to you. Max up to 10.

Health- Health, goes up to 30... VERY NICE to have a lot of health for emergency, I always have heroes that are like at 25 health.

Movement- Movement can be in mountain climbing, swimming, and just plain walking. It's the amount of steps your opponent can make per turn. Max up to 50.

Upkeep- The most annoying attribute in AGE OF WONDERS, to have a unit you need to pay it's upkeep EVERY DAY which is SO GOD DARN IRRITATING for your money flow. Should have been every WEEK, not EVERY DAY. Max up to an incredibly annoying 50.

Morale- Morale is important as long as it's OKAY or Good... High does nothing really, just shows they are happy. Anything lower than Okay such as POOR will be -1 def, -1 res, and TERRIBLE will be -2 def, -2 res.

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