Cities

Cities are just that. Cities. You can have plenty of cities, I believe limitless other than if you fill up all your land spots. At the same time, you need to build mines, irrigation, and very importantly... ROADS for your cities and trade routes. Nevertheless, when your first city begins to get big, then you build a second one, then you continue on that same step, remember a lot of times science is EVERYTHING in the beginning other than money and protection.

Here it is, the city chart itself. Food storage and supply, which is from irrigation, your crop fields, the trade chart, taxes, luxuries, production/support, also units who exist in the town such as military! There is much to do with cities... you can even BUY automatically the object/unit you're constructing! Usually costs a lot of money though!

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