Your Group

This section explains about the menu bar of options to perform and also your group itself and it's inventory!

~INVENTORY~

Here is our INVENTORY!! This is where you equip your weapons/spells for characters! Shields/Armors are automatically equipped if your character can wield them which is actually pretty nice!

Inventory also lists your character's attributes which are chosen when you create your character in the beginning of your group's production.

Once you have CREATED YOUR GROUP, that's it, there's no going back to change them! Here you can name your character/choose it's class, color, mods by ROLLING again, and making your other characters! Just wanted to clear that up.

You can REST YOUR PARTY, this is an extremely vital if not the most vital function in the whole game, this is how your spellcasters rememorize their spells AND how your group heals in HP!

Very important, you can SAVE YOUR game with this function!

You can LOAD YOUR GAME with this function!

Let's say you find 1+ Chain Mail, but your Mage grabs it, and you want it on your Fighter. How do you place it on him? TRANSFER AN ITEM OPTION!

This option is helpful if you are lost and want to see where you are in the map!

Even more options! Let's go into it!

~OPTIONS~

From here, you can DROP worthless items if you cannot sell them which is a good function, like most games have. Change Roster can change positions of characters. Music being on or off, and BAR GRAPHS is if you do not want to see your actual HP amount of your characters, and instead a little bar graph which I DON'T SUGGEST. Only use the numbers by Bar Graphs being OFF.

Hit Counter