Your Group
This section explains about the menu bar of options to perform and also your group itself and it's inventory!

~INVENTORY~ ![]()
Here is our INVENTORY!!
This is where you equip your weapons/spells for characters! Shields/Armors are
automatically equipped if your character can wield them which is actually pretty
nice!
Inventory also lists your character's attributes which are chosen when you create your character in the beginning of your group's production.
Once you have CREATED YOUR
GROUP, that's it, there's no going back to change them! Here you can name your
character/choose it's class, color, mods by ROLLING again, and making your other
characters! Just wanted to clear that up.
You
can REST YOUR PARTY, this is an extremely vital if not the most vital function
in the whole game, this is how your spellcasters rememorize their spells AND how
your group heals in HP!
Very important, you can SAVE YOUR game with this function!
You
can LOAD YOUR GAME with this function!
Let's say you find 1+ Chain Mail, but your Mage grabs it, and you want it on
your Fighter. How do you place it on him? TRANSFER AN ITEM OPTION!
This option is helpful if you are lost and want to see where you are in the map!
Even more options! Let's go into it!
~OPTIONS~
From here, you can DROP
worthless items if you cannot sell them which is a good function, like most
games have. Change Roster can change positions of characters. Music being on or
off, and BAR GRAPHS is if you do not want to see your actual HP amount of your
characters, and instead a little bar graph which I DON'T SUGGEST. Only use the
numbers by Bar Graphs being OFF.